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Inside Macintosh: QuickDraw GX Objects /
Chapter 2 - Shape Objects


About Shape Objects

This section describes the contents of the shape object and summarizes some of the main tasks you can perform with shapes.

QuickDraw GX identifies an individual shape object through a shape reference. To obtain information about a shape object, you must send its reference as a parameter to a QuickDraw GX function (except that you can determine if two references identify the same shape object simply by comparing them for equality, and you can examine a reference to see if it is nil).

Shapes are device-independent. Their location, resolution, color, and other properties are not constrained by the characteristics of the display device to which they are drawn.


Subtopics
Shape Properties
Default Shapes
Modifying Shape Properties
Drawing Shapes
Hit-Testing Shapes
Saving and Restoring Shapes

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© Apple Computer, Inc.
7 JUL 1996